#Betting
on #Gaming #Stocks #Podcast Episode 11 - News from (NASDAQ: $MSGM) (TSXV:
$ESE.V) (TSXV: $LUCK.V) (TSXV: $TGS.V) (TSX: $EGLX.TO)
Point Roberts WA,
Delta BC, March 4th, 2020 Investorideas.com,
a global investor news source releases today’s edition of the Betting on Gaming Stocks Podcast ,
featuring gaming, casino and e-sports
stock news from TSX, TSXV, CSE, ASX, NASDAQ, NYSE companies plus interviews with CEO's and
leading experts.
Listen to the podcast:
https://www.investorideas.com/Audio/Podcasts/2021/030421-Gaming.mp3
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this in full at https://www.investorideas.com/news/2021/gaming-podcasts/03041MSGM-ESE-LUCK-TGS-EGLX.asp
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Transcript
In today’s episode
of Investorideas “Betting on Gaming Stocks” Podcast we look at a few public and
private company announcements.
Motorsport Games Inc. (NASDAQ:
MSGM), a leading racing game developer, publisher and
esports ecosystem provider of official motorsport racing series throughout the
world, announced that it
has entered a binding term sheet to acquire Studio397 BV, the company behind the industry leading rFactor 2
racing simulation platform, from Luminis International BV. The acquisition will
see Studio397 continue its work on rFactor 2 while also developing the physics
and handling models for Motorsport Games’ forthcoming projects. Motorsport
Games expects to utilize its resources and expertise to enhance the rFactor 2 offering,
especially in areas highlighted by the racing community.
Studio397
and Motorsport Games have long worked in tandem, with rFactor 2 providing the
simulation platform for the highly successful 24 Hours of Le Mans Virtual race,
as well as the Formula E Race at Home Challenge, both of which were operated by
Motorsport Games. It is expected that Studio397 will retain its name and
branding with the existing development team and management will remain with the
studio.
“We have
been working with the team at Studio397 for a long time on both game
development and esports. This is an acquisition that, when completed, makes
complete sense for all parties and we are delighted to have them agree to join
the Motorsport Games family,” said Stephen Hood, President of Motorsport Games.
“Studio397
has a clear passion for virtual racing and together we recognised an
opportunity to work as one team to advance the genre to the next level,”
continued Hood. “We see this as great news for the sim racing community as we
can now leverage the best elements of the rFactor 2 platform, combine it with
our foundational use of Unreal Engine (developed by Epic Games) and layer in
the additional components our talented teams have spent the last two years
developing. Our aim was to start out with a product that had heart and soul.
When the planned acquisition is completed, we can operate safe in the knowledge
that another piece of an ambitious puzzle has been secured.”
“After
growing rFactor 2 in the last five years, we are excited to take the next step
with Motorsport Games, advancing rFactor 2 and integrating its advanced
simulation technology into future projects. We share a common ambition to be
the best at what we do,” said Marcel Offermans, Managing Director, Studio397.
“This
planned acquisition is another clear signal of our intention to establish
Motorsport Games as the leader in the virtual racing space. We continue to
utilize the capital committed by our shareholders to aggressively pursue our
goals,” added Dmitry Kozko, CEO of Motorsport Games. “Securing rFactor 2 and
the expertise behind it will be a huge advancement for us. We will bring our
experience and knowledge to help maximize the potential of the rFactor 2
platform while also having exclusive access to its best-in-class technology for
our future projects.”
“The
level of simulation and the feeling of driving offered by rFactor 2 is second
to none,” shared Fernando Alonso, Motorsport Games shareholder, Alpine Formula
1 driver and two-time Formula 1 World Drivers’ Champion. “I am delighted that
Studio397 and rFactor 2 will be joining our Motorsport Games family and I am
sure that we will enjoy a great deal of success together.”
This
latest announcement from Motorsport Games follows a string of exciting
developments, including the upcoming acquisition of KartKraft from Black Delta
and announcements of forthcoming games based upon the iconic 24 Hours of Le
Mans and the British Touring Car Championship, in addition to the company’s
existing NASCAR projects.
ESE Entertainment Inc. (TSXV:
ESE)
(OTCQB:
ENTEF) announced that it
has entered into an arrangement with the Ultimate Gaming League for
distribution of its Madden esports event. The Event will take place on March 7,
2021, beginning at 5 pm EST/2 pm PST and will be held at Snoop Dogg’s compound
in Los Angeles.
The
Event will be bringing together international celebrities and athletes, most
notably music artist Snoop Dogg, Super Bowl champion Marshawn Lynch, Pro Bowl
Wide Receiver JuJu Smith-Schuster, NCAA National Champion Najee Harris, Pro
Bowl wide receiver Keenan Allen, Pro Bowl cornerback Marcus Peters, and Pro
Bowl quarterback Kyler Murray.
The
Event will be set up as a Madden gaming tournament with additional broadcasting
and extensive social media interaction. The content captured will be
distributed for live production and a post-event webisodes series. The Event
marks the beginning of the inaugural season of the UGL, which kicks off Monday,
March 8 at 8 pm EST/5 pm PST on ESTV and UGL’s Twitch page.
ESE will
be assisting with the organization and execution of content distribution in
partnership with Esports TV (“ESTV”) across various media channels. These
channels include Twitch, YouTube, Facebook, as well as through ESTV’s
distribution channels such as Amazon Fire TV, Samsung TV Plus, Roku TV, Sling
TV and more.
“UGL is
excited to be partnering with ESE Entertainment on this celebrity gaming
tournament. This is arguably the biggest esports celebrity tournament of the
year so far. The names and personalities associated with this event are the
epitome of sports and entertainment converging and we are proud to be
collaborating with all parties. The synergy between ESE and UGL is strong, and
we look forward to utilizing and growing their infrastructure and distribution
in parallel with our company,” commented Geoff Kowalski, CEO of UGL.
“ESE is
thrilled to partner with the UGL for this Madden gaming event. The unique
participant base speaks for itself: Snoop Dogg, Beast Mode, JuJu and more. I
know I will be tuning in. This will be a great opportunity for ESE Entertainment
to utilize its distribution and infrastructure channels to maximize this
esports event. We are excited to see how many gaming enthusiasts tune in for
this great event,” commented Konrad Wasiela, CEO of ESE.
Real
Luck Group Ltd. (TSX.V: LUCK) and its subsidiary companies doing
business as "Luckbox", a provider of legal, real money esports
betting, announced that it has become an official member of
the Canadian Gaming Association ("CGA"), the national trade
association of the gaming industry in Canada. The membership became effective on
February 18, 2021.
"Joining the CGA is an important
step for us and our igaming experience has shown that a unified voice across
the industry is key to driving and evolving public policy that is fair to all
stakeholders," said Luckbox CEO Quentin Martin. "We are joining CGA
at a key inflection point in the Canadian betting industry and we are
optimistic that the legalisation of single-event wagering in Canada is on the
horizon to give esports and gaming fans in Canada the option to bet on their favourite
events in a safe and regulated environment. We know that esports is a large and
growing market in Canada, and fans are demanding betting on matches. Luckbox's
proprietary award-winning platform is that platform for Canada, offering
wagering on 13 major esports as well as sports betting. With CGA member
support, legalisation, regulation and working with responsible operators is the
best means to keep fans safe and offer them the best possible experience."
"I am pleased to welcome Luckbox as
the newest member of the CGA," commented Paul Burns, President and CEO of
the Canadian Gaming Association. "We are excited that a Canadian played
sports betting and iGaming technology company that is poised to take advantage
of the anticipated changes to the Canadian gaming landscape has joined the
association. They have shown that they can operate in highly regulated markets
globally and Canada presents a great opportunity for their business here at
home. We look forward to working together and to assisting the growth of this
new segment in any way we can."
TGS
Esports Inc. (TSXV: TGS) a company that partners with Fortune
500 brands, schools, and tournament organizers to build out their esports
community via tournaments, broadcast production and events, provided the following corporate update alongside
the release of its Q2 financials:
●
The
company generated $150,876 in revenue between October and December 2020 with a
gross margin of 81%.
●
TGS
completed a strategic $2,000,000 financing, which was upsized due to strong
investor demand. The funds will be used to accelerate growth in 2021.
●
TGS
has hired Gopal Patel, who previously worked with Canucks Sports and
Entertainment, to develop the companies' sales strategies in the traditional
sports and sponsorship market.
●
TGS
has significantly grown its white-label and sponsorship business and is working
with companies including Shaw, Telcel, Norquest College, Monstercat, Ubisoft,
HyperX, and Redbull, interacting with over 25,000 players in over 40 events in
the last three months.
●
TGS
completed the acquisition of Pepper Esports, a next generation esports platform
that makes it possible to create and manage player communities, spectators,
sponsors, and brands—all in one place.
●
TGS
completed the acquisition of Volcanic Media, a company at the forefront of
scholastic esports in Canada which has created an inter-district high school
esports league and scholarship program for players within the league—both
firsts of their kind in Canada.
●
TGS
completed a strategic investment in Mountainside Games, a BC based organization
that focuses on tournaments and content within the Super Smash Bros community.
MSG creates unique Super Smash Bros content including Smash Talk, an online
show available via YouTube.
TGS continues to build a business
leadership role in esports with the strategic acquisitions of Pepper Esports
and Volcanic Media. With the completion of TGS's $2,000,000 financing and the
growth of the sales team, the company is aggressively executing on its sales
strategy to help Fortune 500 brands expand their reach into the 18-34 year old
esports audience by providing them with world class esports experiences.
"COVID has forced many large brands
to rethink their digital strategies, and esports events are fast becoming one
of the most desirable ways for Fortune 500 brands to engage with new
audiences." said Spiro Khouri, CEO of TGS. "We are seeing an
incredible growth in demand for custom tailored esports experiences from these
brands, and we are uniquely positioned to service this multibillion-dollar
market."
TGS also announced a new investor focused
website, http://investtgs.com, which will provide investors with the
latest news and information about the company.
The company has hired Gopal Patel as VP
of Business Development and Strategy. Gopal has over a decade of experience
developing strategic partnerships for some of Canada's top organizations,
including MLSE (Toronto Maple Leafs, Toronto Raptors, Toronto FC) and most
recently Canucks Sports and Entertainment, where he lead partnerships for the
Vancouver Canucks and then Esports and Gaming, specifically the Vancouver
Titans and the Seattle Surge. He has built partnerships with over 150 of North
America's top brands, for 12 properties, across 10 sports and gaming leagues.
Enthusiast
Gaming Holdings Inc. (TSX: EGLX) (OTCQB: ENGMF), the largest gaming platform in North
America, reaching over 300 million monthly video game and esports fans
worldwide, today announced that it will report financial results
for its fourth quarter and year ended December 31, 2020, on Monday, March 22,
2021, after the markets close.
Management will host a conference call
and webcast on March 22, 2021, at 5:00 p.m. Eastern Time to review and discuss
the fourth quarter and year end results.
Please call the following numbers (at
least 10 minutes before the scheduled time) to participate:
North America (toll-free): 1-877-407-9039
International: +1 201-689-8470
Conference ID: 13717348
A live webcast can be heard at https://www.enthusiastgaming.com/shareholder-information/
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